New Technology Paper: Technology in Education

Education is Getting Disrupted

At the end of March, I received about 36 research papers in my New Technology course at Reykjavík University. Given that the average paper is about 6.000 words, I read over 200.000 words in the early April. The topics range is wide, some examples are piracy and the death of physical medium, e-sports, smart technology, e-voting, bionics, EVs, NFC, and UAV, Pro-ams and many more.

In a paper titled Technology Education, Hanna María Hermannsdóttir looks at how technology is changing eduction. We have seen how many new technologies are impacting learning, including tablets like the iPad and use of videos and Youtube’s role. The use of new technology in education has sparked new thinking, in particular the idea of a “flipped classroom” where students become responsible for watching video lectures and attend the classroom for hands-on experience and mentoring.

In the introduction of the paper, Hanna María writes: “Education is heading towards digital learning and that development is inevitable, the only question is how fast the development will be. Ten years ago no one could imagine hardbound textbooks going the same way as the slide rules but today that image don’t seem that far away. In the last few years we have seen devices enter the market that could eliminate textbooks as we know them today. The entire way of students learning is being altered. Classrooms are being “flipped”, teachers are being given more time to mentor and guide instead of lecturing all the time and before we know it every student will have a computer device, even elementary students.”

Paper: Technology in Education by Hanna María Hermannsdóttir.

Picture above by mitikusa on Flickr.

Paper: Biomimicry: Can Nature Teach us about Technology?


One interesting field of study that has emerged is the field of biomimicry. This field looks to nature for solution of human problems. Nature has been working on many problems for a very long time and provided solutions that just work – otherwise they simply would not exist.

Pétur Örn Arnarson, student in my 2011 class of New Technology, researched the concept of biomimicry. His paper provides this information:

The purpose of the report is to introduce and create interest by the reader in the ideology of biomimicry that refers to sustainability by looking to Nature for solutions. In this report the basics of biomimicry are introduced to the reader as well as the history of biomimicry. There will be explanation of biomimicry and examples of how biomimicry can be used to create more sustainable world by looking at Nature as a model, mentor and measure. There is an introduction of the largest institutions in this field and there is an explication of the creator of biomimicry, Janine M. Benyus and her work.

By reading the report, the reader is more likely to understand Nature and how enlightened thinking can help us learn and live in harmony with Nature. 

Paper: Biomimicry

 

Paper: Future Human Computer Interaction with special focus on input and output techniques

Image: Moovit Wall from Displex

For decades computer operating systems have used the traditional desktop metaphor. Programs and files are represented by icons and open in windows. For control we use the keyboard and mouse. Now we are seeing changes in this way of interacting with computers. Recently, at their WWDC conference, Apple showed new Macs with multitouch trackpads, offering a new way to interact with computers. Upcoming Windows 8 operating system from Microsoft will contain touch features, so the line between PC operating systems and mobile is blurring.

New Technology student Tomas Hahn wrote a paper titled: Future Human Computer Interaction with special focus on input and output techniques. The paper is a good summary of developments in interacting with computers.

The abstract from the paper is this:

Human Computer Interaction in the field of input and output techniques has developed a lot of new techniques over the last few years. With the recently released full multi- touch tablets and notebooks the way how people interact with the computer is coming to a new dimension. As humans are used to handle things with their hands the technology of multi-touch displays or touchpad’s brought much more convenience for use in daily life. But for sure the usage of human speech recognition will also play an important part in the future of human computer interaction. This paper introduces techniques and devices using the humans hand gestures for the use with multi-touch tablets and video recognition and techniques for voice interaction. Thereby the gesture and speech recognition take an important role as these are the main communication methods between humans and how they could disrupt the keyboard or mouse as we know it today.

Paper: Future Human Computer Interaction with special focus on input and output techniques